This evening the entire world appears to have a hard candy shell... Anyone out there got a CAD solution for trimming a block to another entity? Not trimming an entity to a block, by the way. The other way round... We're supposed to have more snow tomorrow, my 'rents are going to Mexico and the in-'rents are going to Vegas. Just not fair... Nice to see Kansas appears to have softened on evolution... Just how much of the Studio 60 episode are we supposed to think was a hallucination? Maybe it was the whole thing. Some very nice edits though, I particularly liked tapping the forehead/knocking on the door... I bought a GPS. Half price and free shipping. I turns out I am a weak consumer... If given the opportunity, Freya will stay in the bed for the whole day. Freya is a bright cat... One more SPAM post on the Tag Board and I think it will be going away... They had their surge debate today. It doesn't appear to have changed anything... DUQ is in a pledge drive again. Like Ira Glass says: you must be pretty hard core if you listen to the pledge drive. Maybe tomorrow I will give them some money... It's Valentines Day. I should probably post something nice for Mrs. TANBI... He Shoots! HE SCORES! Five, count 'em F-I-V-E brand new 22" Flat Panel monitors for the Fisher Cluster. Shows it can never hurt to ask nicely... I didn't shovel our sidewalk. I can tell by the footprints going across the lawn at 90 degrees to the sidewalk that the postman won't care - and it's not like I am going to shovel the lawn...
Wednesday, February 14, 2007
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Well, if you trim a block to another entity, then it's either not a block anymore (exploded, and/or unique) or you're hiding it under a wipeout, or you could refedit the block and trim to the object, but then ALL of your blocks of that name will be trimmed to that instance.
is the fisher cluster, by chance, that which we all know and love in the ghetto hallway...?! this would be unbelievable!
That is the Fisher Cluster
Still, Ben, it would be nice to have some sort of "extrim" command that does the explode-erase-trim dance for you, yes?
Perhaps too technical, but why are you using a block if you're just going to make it unique? Try playing with the "group" command, you can create things that act like blocks (i.e., you can select one part, and the whole object is selected), but each instance is a unique one.
As for why you can't do this with blocks (Dave, you probably know this, but it seemed relevant). In autocad's database, there's two types of objects, there's a BLOCK (aka Block Definition) and an INSERT (aka Block Instance). The BLOCK defines the object, identified by its name. The INSERT places a defined BLOCK at a specific point/rotation/scale/layer, and optionally defines the attribute values. (This is why you have to run ATTSYNC if you update a block's attributes).
(FWIW, my mad autolisping skills are available for hire, barring a COI)
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